ACC’s coronavirus guidelines for competition, testing and more

first_img Published on July 29, 2020 at 8:00 pm Contact Roshan: rferna04@syr.edu | @Roshan_f16 Comments The Daily Orange is a nonprofit newsroom that receives no funding from Syracuse University. Consider donating today to support our mission.The Atlantic Coast Conference’s Medical Advisory Group released a seven-page coronavirus report Wednesday outlining guidelines and information regarding testing, masks, quarantining and discontinuing games.The group, composed of 15 medical and athletic experts, created “minimum standards (to) provide guidance on appropriate risk mitigation strategies and engender a level of trust and confidence,” the report states. Because the guidelines are the “minimum,” the ACC acknowledged that stricter local or state rules may apply. For now, however, the 15 ACC schools and any nonconference opponents are expected to abide by these regulations as of Aug. 1.Here’s a breakdown of the report:AdvertisementThis is placeholder textCOVID-19 testing and positive resultsAll football team members — including players, coaching staff, trainers, administrative assistants and academic support providers — must be tested for COVID-19 within three days of every game, beginning the week of the first game. The guidelines also apply to team members of Olympic sports, as well as those in “close contact” with them. The report deemed five of Syracuse’s seven ACC-sponsored fall sports, as well as lacrosse and basketball, to be at “high-risk,” of spreading COVID-19. Players in these sports must undergo weekly testing. The exception to the weekly testing is cross country, which is listed in the report as “medium-risk.” Those athletes can be tested every other week. Low-risk athletes, like golf or tennis players, should be tested at the discretion of the institution. Additional testing and contact tracing should also be conducted at the institution’s discretion. Athletes identified through contact tracing should quarantine for 14 days, the ACC’s report states.If a student-athlete tests positive for COVID-19, they’ll isolate for at least 10 days from the detection of symptoms or the return of the positive test result. The athlete must also have recovered for at least one day. The team’s medical staff will decide when the athlete can return to play. Within 24 hours of a positive test result, the team is expected to notify all opponents who have come within six feet of the player for more than 15 minutes in the previous 48 hours. Benches, sidelines and locker roomsEveryone in the bench area, including coaches, bench players, trainers and players who have just exited the game, is expected to wear a mask. Football and men’s lacrosse are the only exceptions. Those players are wearing helmets on the sidelines, and face shields are being developed to reduce the spread of respiratory droplets for football, according to the ACC report. Temperature checks, six-foot distancing and masks are required for any individual on the sidelines. Each school’s staff will be responsible for disinfecting home and visiting locker rooms, as well as bench areas. Visiting teams will also get additional time to conduct further sanitation at their discretion. Other informationFootball officials should also abide by three-day testing requirement.Postgame interaction should be limited between players, staff and coaches.Except officials and players, anyone handling equipment should be screened and should wear gloves and a mask.Campus-wide outbreaks, an inability to control and isolate positive COVID-19 cases or insufficient hospitalization in case of a surge could all lead to “game discontinuation.”Pregame or postgame routines that violate six-foot social distancing should be eliminated.Travel groups for teams should be evaluated to minimize risk of exposure.Teams should be aware of the mental health of student-athletes, especially as it pertains to COVID-19 changes.center_img Facebook Twitter Google+last_img read more

Sad Serena Gracious in Agonising Defeat

first_imgWith a 22nd Grand Slam title as elusive as ever, world No.1 Serena Williams’ misery was palpable as she left Roland-Garros.Win or lose in a Grand Slam, the immediate post-match formalities are the same – speak into this microphone and tell us how you feel.Twenty-one times Serena Williams has undertaken that task wrapped in the joy of victory, but Roland-Garros 2016 has set a new, unwanted mark in her career – this is the first time she has ever been forced to undertake the task after suffering a second successive Grand Slam final defeat. In Australia she had to watch Angelique Kerber lift the trophy, and here it was Garbine Muguruza.Williams turns 35 in September, and that 22nd Slam title to equal Steffi Graf’s haul is as far out of reach as ever… maybe even a little further.On court, Serena is polished in these public moments of private agony. Having walked around the net to embrace her usurper, she delivered a few moments of gracious thanks into the proffered microphone. Her visible expression was all smiles, but her voice broke as she thanked her coaching team, especially “mon ami Patrick” – Mouratoglou, of course, the coaching consultant who did so much to revitalise her career. And she told the crowd: “Tu es toujours dans mon coeur” – you are always in my heart – with that touching use of the more personal “tu” over the formal “vous”.There were a few more court formalities, very few of which involve – how else to phrase it? – the loser. Serena lingered as briefly as she was politely able. Her understandable instinct was to be away from the court, from inquisitive eyes. But she had yet to undertake her media obligations. She could have ducked them entirely – it would have incurred a fine, but nothing she cannot afford. Instead she headed at once to the press conference room to get the job done as soon as possible. Having taken more than two hours to arrive there after her quarter-final victory on Thursday evening, this time she darted in there so quickly that the world’s media was still scrambling to get inside the room by the time she was already taking questions.Those questions took various forms. But fundamentally they followed that terrible, obligatory pattern – speak into this microphone and tell us how you feel.“I haven’t had a lot of time to think about what made the difference in this match,” said Serena, her voice now glacially composed. “I want to dissect and see what I can learn, and what can I do to get better from it. That’s the only way to keep improving.“I know she won the first set by one point, which just goes to show you have to play the big points well. I think she did that.”She described her own game as having “just so many holes”, insisting she could both have served and returned better. And she declined to blame the adductor injury she picked up halfway through the week, or the demands created by the rain-hit schedule.“I’m not one to ever make excuses. I have played four or five matches in a row lots of times. I just didn’t do what I needed to do. I didn’t play the game I needed to play to win and she did. Adductor or not, she played to win. That’s what she did.“I want to play the best, and I kind of gear up for that. It was a great challenge. She’s definitely hitting hard. She just goes for broke on every shot and it works for her. She has a bright future, obviously. She knows how to play on the big stage and clearly she knows how to win Grand Slams.”For all her careful composure, there was no mistaking her bewilderment, especially recalling the point that clinched the match, when Muguruza’s dazzling lob landed millimetre-perfect on the baseline. Yes, agreed Serena when asked, it was one of the best match points ever played against her.“For sure – I thought that ball was going out,” she said, and then added painfully: “But it didn’t.”And what of that new, unwanted career benchmark of losing successive Grand Slam finals for the first time? “In Australia, Kerber made 16 errors in three sets, so what do you do in that situation? Today Garbine played unbelievable. The only thing I can do is just keep trying.”With that, she was gone, exiting the press conference room even as some reporters were still arriving. Enough with the questions and the microphones and the how-do-you-feels. Even as she left, somewhere all too near within the same centre court complex, Garbine Muguruza had not yet left Philippe-Chatrier Court, happy to answer the photographers’ requests as she held the Coupe Suzanne-Lenglen, experiencing the joy that only a champion knows.Share this:FacebookRedditTwitterPrintPinterestEmailWhatsAppSkypeLinkedInTumblrPocketTelegramlast_img read more

Minecraft Monday Week 5: Teams, live stream and results

first_imgShotGunPlays & Technoblade won Week 1, Technoblade & iBallisticSquid won Week 2, traves & cscoop won Week 3 and Vikkstar123 & Preston won Week 4. If you’re expecting Vikkstar123 to defend his title this week, then you’re going to be disappointed. He’s on a vacation and won’t be participating.This leaves the door open for Technoblade to return to glory as he nearly carried James Charles to a win last week, finishing in fourth place. This week, Technoblad is paired with CallMeCarsonYT. You can view full rosters for Week 5 below, along with everything else you need to know about Minecraft Monday.When does Minecraft Monday start?Date: July 22ndTime: 4 p.m. EST, 1 p.m. PTHow to stream Minecraft Monday Week 5UMG will be streaming the event live above.You can also watch live from individual streamers on their respective platforms (some stream on Twitch, others stream on YouTube, a rare few choose other outlets). Minecraft Monday Week 5 teams, rostersTeamsPlayer 1Player 2Team 1James CharlesBajan_CanadianTeam 2GrandayyDolanDarkTeam 3RageElixirRavenTeam 4SkeppyBadBoyHaloTeam 5iBallisticSquidSB737Team 6iHasCupquakeJoey GraceffaTeam 7JackSucksAtLifeDoniBobesTeam 8JeromeASF‪Ph1LzA‬Team 9GoodGuyFitzSwaggerSoulsTeam 10DanTDMThinknoodlesTeam 11CaptainSparklezAntVenomTeam 12jschlattConnorEatsPantsTeam 13TechnothepigCallMeCarsonYTTeam 14TravesCscoopTeam 15LaurenzSideYammyTeam 16LogdotzipPrestonTeam 17AphmauRedVacktorTeam 18xqcm0xyMinecraft Monday rules, scoring systemEliminations: +10 ScoreVictory: +30 ScoreTop 2 Teams: +20 ScoreTop 3 Teams: +10 ScoreSurviving: +2 Score (Whenever a team is eliminated all other remaining teams earn +2 Score)An added note, scoring for placements, surviving and victories are split between teammates if both are alive. But if one member of the team gets eliminated, the score is awarded to the surviving teammate.There’s no cheating allowed. Cheating includes no cross-teaming, no “feeding” to help another team no mods or resource packs that grant unfair advantages. Trash talk is allowed, but toxic trash talk could result in a ban.  Minecraft Monday is returning on July 22nd for Week 5 as Keemstar and UMG keep up the $20,000 tournament. The event has changed courses over the past two weeks with additional minigames as opposed to nine Hunger Games events. The winners each week earn $10,000 and an additional $10,000 goes to a random viewer. UMG lists the games played as followed:1. Hunger Games (Spark City)2. TNT Run3. Dropper4. Spleef5. Battle Arena6. Find The Button7. Run From The Lava8. Bingo Hunt9. Hunger Games (MAP)Minecraft Monday Week 5 resultsThe leaderboard above will update throughout the tournament, and you can check at the end of the event who won.last_img read more